Hi guys,
I was wondering if anyobody could help me figuring out this thing.
I have this function:
MovieClip.prototype.cascade = function() {
var nInterval:Number = 200;
var c:Number = 0;
delay_fx = function () {
if (c<_global.nTotal) {
with (eval("this.thumbnail_mc.card"+c)) {
fadeIn();
}
} else {
clearInterval(delay);
}
c++;
};
delay = setInterval(delay_fx, nInterval);
};
The function is later being called in a loop. What I would like to do is to have the variable ācā to increment randomly from a value of 0 to a value stored in the global var nTotal without having any number repeat itself. Any hints would be greatly appreciated.
Thanks