Referencing an object that exists later in the timeline?

I’m trying to:
[LIST]
[]Jump from frame 1 to a frame later in the main timeline
[
]Reference an object that exists on the stage in that frame, but not in frame 1
[/LIST]

Like so:


function endGame():void {
  gotoAndPlay("gameOver");
  scoreField.visible = false;
}

A movieclip with the instance name ‘scorefield’ exists in the “gameOver” frame, yet for some reason, I just get a “Cannot access a property or method of a null object reference.” This code is all within a function. By the time the reference to scoreField is executed, the timeline is at the right frame.

This goes for all objects I try to reference this way. Any ideas?