Rendering Quality problem

Hi,

I am trying to migrate my own online multiplayer card game from flash 8 as2 to flash 9 as3… the effort is harder that expected :azn:

I have bizarre rendering quality problems:

  • All the cards are scanned jpeg with a rounded rectangle around inside external swfs.
  • When I load them, the rendering quality differs if I target the main timeline, or if I target a dynamic linked MC (instantied from the library). First case produce a normal (good) quality, second produce something very ugly.

That has no sense for me, in the second case, even the rounded **vectorial **(I did in Flash) rectangle looks pixelized…

I have the same problem happening if I load a content with some jpeg and some drawing on the main timeline, or inside a dynamically created scrollpane…

Any idea ? When it is dynamic, Flash switch to bitmap rendering ? Or somehting like taht ?

Thank you :azn:

My first post here, cheers guys !