Hi All,
I have a 3D stage setup which is populated with objects based on an xml file. The user can the navigate around the stage and the objects, zoom in - pan, ect. Now I have a sprite container on my stage which I add dynamically at runtime to hold all the objects and act as a 3D space.
I want to have a retractable menu which can slide out from the side of the stage or slide away from the stage to be hidden. The approach I was going to take was to create a menu and add it to the stage further down the timeline at design time. I’d then use goToAndPlay to jump to the frame with the menu when I want to show it and back to the first frame when I don’t.
Now for my question. 
The navigation methods are based on the mouse position in the stage. When the menu gets shown I want the main stage to shrink so that the 3D navigation part does not think the menu is part of the navigable region. Is there anyway to do this in the swf? I want to support fullscreen functionality so don’t want to be splitting my stage into static regions.
Sorry if I’m not been too clear - probably why I’m not having much luck with Google!
if anyone can understand what I’m trying to do, any advice, link to similar examples or just a push in the right direction would be greatly appreciated.
Thanks,
Derm