Hello,
I’ll start of with a little context.
I imported a DAE file (a model) into flash using papervision and give it a texture. For as far as i know, it’s not possible to tween color in papervision so i set up a dummy sprite. I tween the sprites’ color instead.
Now i need to retrieve the color of the sprite per frame so i can set the texture’s color per frame update.
Question: How would i go about extracting the sprites’ color?