I know I can use yoyo() for tweened animations but is there a way to reverse frame based animations?
AK
I know I can use yoyo() for tweened animations but is there a way to reverse frame based animations?
AK
Probably easiest solution would be to create 2 symbols and reverse frames in design mode… But if the file size is an issue, no idea for now ((:
Sasxa
Have a variable for current frame. And a variable that is either 1 or -1 for direction. onEnterFrame goToAndStop (current frame + direction) and then change the direction variable to reverse the play direction.
stop();
addEventListener(Event.ENTER_FRAME,reverse)
function reverse(event:Event) {
prevFrame();
}
err, yeah that’s even better. Damnit!
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