I am really close with this code, but I cannot get my variables to pass right. I want the thumbnails to loop continuously, but they jump a value. Can someone please take a look at this? Attached is the fla.
// Tween
var easeType:Function = Strong.easeOut;
var tweenTime:Number = 2;
// Images
var endPoint_x:Array = new Array(-100, 0, 100, 200, 300, 400);
var imgOrder:Array = new Array(this.img1_mc, this.img2_mc, this.img3_mc, this.img4_mc);
var currentImg:Number = 0;
var prevImg:Number = 0;
var tweenRight:Boolean = true;
var reps:Number = 1;
function changeSection(num){
if (this.prevImg == num) {
// Do nothing
} else if (this.currentImg <= num){
this.currentImg = num;
this.tweenRight = true;
this.tweenPos();
} else {
this.currentImg = num;
this.tweenRight = false;
this.tweenPos();
}
trace ("currentImg " + this.currentImg);
}
function tweenPos(Void):Void{
// Set order
this.reps = this.currentImg - this.prevImg;
this.reps = Math.abs(this.reps);
if (this.reps == 3) {
this.reps = 1;
}
trace("reps " + this.reps);
this.orderArray();
// Set previous image
this.prevImg = this.currentImg;
}
function orderArray(){
var i:Number = 0;
while (i < this.reps) {
if (this.tweenRight == true){
// Right
this.imgOrder.push(this.imgOrder.shift());
var s1L_tween:Tween = new Tween(this.imgOrder[0], "_x", this.easeType, this.endPoint_x[1], this.endPoint_x[0], this.tweenTime, true);
var s2L_tween:Tween = new Tween(this.imgOrder[1], "_x", this.easeType, this.endPoint_x[2], this.endPoint_x[1], this.tweenTime, true);
var s3L_tween:Tween = new Tween(this.imgOrder[2], "_x", this.easeType, this.endPoint_x[3], this.endPoint_x[2], this.tweenTime, true);
var s4L_tween:Tween = new Tween(this.imgOrder[3], "_x", this.easeType, this.endPoint_x[4], this.endPoint_x[3], this.tweenTime, true);
} else {
// Left
this.imgOrder.unshift(this.imgOrder.pop());
var s0L_tween:Tween = new Tween(this.imgOrder[0], "_x", Strong.easeOut, this.endPoint_x[1], this.endPoint_x[2], this.tweenTime, true);
var s1L_tween:Tween = new Tween(this.imgOrder[1], "_x", Strong.easeOut, this.endPoint_x[2], this.endPoint_x[3], this.tweenTime, true);
var s2L_tween:Tween = new Tween(this.imgOrder[2], "_x", Strong.easeOut, this.endPoint_x[3], this.endPoint_x[4], this.tweenTime, true);
var s4L_tween:Tween = new Tween(this.imgOrder[3], "_x", Strong.easeOut, this.endPoint_x[0], this.endPoint_x[1], this.tweenTime, true);
}
i++;
}
}
// Set menu buttons