Hey how do u rotate objects in Flash MX?
cuz in Flash 5 all u had to do, was select the first frame of the object being tweened, and u could select how many rotations u wanted, and either CW, or CCW.
how can i do that for Flash MX? they dun have that function in MX do they?
oh wait a sec…i got it, the properties box just had to be expanded. ahhaa
castner: just tween the first picture (side one) like it is turning away from you - ie shrink it in the x axis… then at the end of that animation replace the pic with a new one and animate it expanding (turning). Hope that was clear.
As for the og question, I dont know if there is a action for animated rotation in MX.