hiyar
i have been working on a pretty big rpg and have realised my ai is flawed, when it comes into contact with the object, called map, there the walls, i want it to bounce off the walls instead of walking throught them, so i divided it up into quarters and so when it hittests that quarter is bounces it away the correct way, but it aint working for me, can anyone have a look at it for me
thank you in advance