okay ive designed a rpg and there is signifcant lag when i put a map into the game. note i pulled my unit outside into another fla and the map and it still laggs, so i know its not that. I dont know what you guys do to make those large maps work but, i need to know.
Things i’ve tried.
- I’ve cut the map off to be 600 by 600… (the stage is only 200x 200 lol), and it still laggs.
Do i have to change everything into one large image if so im trying to keep the file size down and that defeates the purpose. Please help.