OK, I know Flash applications cannot store data locally for security reasons, however, Macromedia has addressed this issue:
[COLOR=#800080]http://www.adobe.com/go/tn_15649[/COLOR]
But I don’t understand that at all…
So, probably using what that link says, what’s the best (easiest on the user) way to store data to a consenting user’s computer? I don’t mind if it has a prompt for permission, but it should not rely on too much software that nobody has (java and shockwave seem ok). The goal would be to store data across sessions, so that it would remain available if one returned to the application after closing it and going offline.
This would be useful for saving a character’s HP, experience, and location variables in a game for example… possibly ending up with a .txt file that looks like:
[FONT=Courier New][COLOR=black]name: Aesir[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]level: 2[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]exp: 50[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]zone: Cave of the Poo[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]x coordinate: 10[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]y coordinate: 30[/COLOR][/FONT]
[FONT=Courier New][COLOR=black]gold: 5[/COLOR][/FONT]
Or something simple like that.