Hi- I have a client who wants a Flash app that allows the user to choose images on his hard-drive for display & manipulation inside Flash. The Flash app would be served from their website (not running locally). At first I thought the only way for the user to get his images into the app would be to upload them to the server… but I’m wondering if there is some way that Flash could be allowed to read files on the user’s harddrive directly- with no uploading… thus saving network bandwidth.
I tried a test, simply loading an image like this (not the ‘file:///’ prefix):
var stub = createEmptyMovieClip(“mc”, 1);
stub.loadMovie(“file:///C:/Development/FlashExtension.net/affiliate/xyz.jpg”);
This works fine in the IDE, but not when the swf is served from a website. I tried both ‘Local Playback Security Settings’ but neither allows Flash to read the image.
I guess I’m just looking for someone to tell me definitively that this is impossible so I can relay it to my client!
Thanks
:p: