Sever-based Countdown without Images

Hi Everybody!!!

I would need help with the following code for a server-based Countdown (see below). I would need this code changed without using images displaying the numbers. Thanks so much for your help in advance.

All my Best,
Manuel


stop();
eventDate = new Date(2007, 7, 1);
eventMillisecs = eventDate.getTime();
countdown = function(){
var currentMillisecs = server.time + getTimer();
this.msecs = eventMillisecs - currentMillisecs;
if (this.msecs <= 0){
play();
return;
}
this.secs = Math.floor(this.msecs/1000); // 1000 milliseconds make a second
this.mins = Math.floor(this.secs/60); // 60 seconds make a minute
this.hours = Math.floor(this.mins/60); // 60 minutes make a hour
this.days = Math.floor(this.hours/24); // 24 hours make a second

this.msecs = string(this.msecs % 1000);
this.secs = string(this.secs % 60);
this.mins = string(this.mins % 60);
this.hours = string(this.hours % 24);
this.days = string(this.days);

while (this.msecs.length &lt; 3) this.msecs = "0" + this.msecs;
if (this.secs.length &lt; 2) this.secs = "0" + this.secs;
if (this.mins.length &lt; 2) this.mins = "0" + this.mins;
if (this.hours.length &lt; 2) this.hours = "0" + this.hours;
while (this.days.length &lt; 3) this.days = "0" + this.days;
for(movie in this){
    if (this[movie]._parent == this) this[movie].evaluateFrameFrom(this);
}

};
MovieClip.prototype.evaluateFrameFrom = function(variableClip){
var nameArray = this.name.split("");
var numberSet = variableClip[nameArray[0]];
var character = number(nameArray[1]);
var frame = 1 + number(numberSet.charAt(character));
if (this._currentframe != frame) this.gotoAndStop(frame);
};
server = new LoadVars();
server.onLoad = function(ok){
if (!ok) return trace(“Sorry. Server error!”);
counter.onEnterFrame = countdown;
counter._visible = true;
this.time = Number(this.time)1000 - getTimer();
};
server.load(“http://www.americamakesthemovie.com/gettime.php”);
/
gettime.php:
<?php
echo “time=” . time();
?>
*/
counter._visible = false;