Ok Question:
This is what I wanted to do but couldn’t figure it out:
-Take a circle and place it in the center of a square scene.
-Make a rectangle and snap its left edge to the circle’s center.
-Make another rectangle and snap its left edge to the right edge of the first rectangle.
How would you make it so movement doesn’t happen at the registration point but on the whole arm.
Say i ran a rotation script on the upper arm with +=1 and the lower arm with +=2.
How would you place the parts, what format would they be converted to and what would the script format be. Multiple methods would be welcome of course!