Sin bounce...compatibility problems away

I dont know if this have been published before… but I got a beautiful bounce effect using simple trigonometry. :wink:
In the attachment, the A value controls the bounce increase in the first launch (The amplitud of sin function), The i increment defines the function period (T) the bouncing times…thats all.
Its easy and useful and itss functionally on MX and MX 2004…No problem :stuck_out_tongue:
Tell me what do you think.

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