Hi all.
I can create a textural mask, whereby the serif text is gradually revealed. I achieve this by using the key frame technique, where I would add a few white areas, thus revealing the mask. So on play, the text is gradually revelled.
However there must be a better method for achieving this, a method that allows perfect smooth mask effect.
If done using my method. It can vary in speed depending upon the type of curve etc. I wish for the font to be made visible smoothly and elegantly. Can anyone advise on an alternative method, or am I stuck with what I know already.
I had thought of a motion path around the fancy text, and a ball following the path, but the problem I have there is that the ball would need to grow or leave a trail behind itself. If there was a way in which you could leave a trail of say a small ball, I am sure a perfect smooth effect could be achieved.
Please help anyone if you know the answer or have an idea that may be suitable.
Kind regards
Trevor Saint