Some ASing I did

i’ve been trying out a few things lately… i’ve been working on a drawing application (which currently only draws cubes…) and some isometric stuff. check out the files and tell me what you think so far :slight_smile:

-mike

the iso stuff…

the draw application …:slight_smile:

the iso…:slight_smile:

the draw…

for the iso fla, use HOME, PAGE UP, END, and PAGE DOWN to move the ball and SPACE to make it bounce

nice =)

thanks guigo.

does anyone have any suggestions on how to fix up the code to make it neater or simpler?

nice… the isometric one IS organized, but i kind of has too much lines… i made this prototype a little while ago… much simpler… :slight_smile:

MovieClip.prototype.move = function(x, y)
{
     this._x += (speed)*x;
     this._y += (speed/2)*y;
}


(** usage **)

speed = 2
myMovieclip.onEnterFrame = function ()
{
if (Key.isDown(Key.LEFT))  this.move(-1, -1);
else if (Key.isDown(Key.UP))  this.move(1, -1);
else if (Key.isDown(Key.RIGHT))   this.move(1, 1);
else if (Key.isDown(Key.DOWN))  this.move(-1, 1);
}

(** usage **)

what does that mean?

re: blah

that is nothing… you have to erase it (i think)

oh good, thought it would be something complicated cauase i’ve never come across anythin like it :slight_smile: