I built a container for all my movies to load into, so some elements of my main movie do not change; Here’s my problem, when I load one of my movies into this container, I lose the sound action I scripted in the loaded movie. I have another sound that plays constantly, the one I want to invoke when the mouse passes over a button, does not play, but you can here the sound that I have playing constantly break up as if there were some other sound trying to execute. Funny thing is, when I open the movie I wanted to load by itself, I get the action I wanted?
Any ideas as to what could be happening? Can I fix this?
Did you import your sound into your library and attached it?
Or loaded it?
Maybe you can post your fla('s).
scotty(-:
mySound.attachSound.(“sound”);
in the library, right clicked the sound and chose linkage and then selcted export for actionscript. I though that thi swas the appropriate method .
Try in both movies:
[AS]mySound = new Sound(this);
[/AS]
worked here:)
(Look in AS dictionary window for new Sound)
scotty(-: