Ok, so I have this problem: I have a music wav file on the net, lets say, myMusicURL. I have a one framed movie website and the code on its frame is this: [AS]music1 = new Sound();
music1.loadSound(“myMusicURL”, false);
optionstxt = “Downloading Music…”
[/AS]
optionstxt is a variable that a dynamic textbox on the scene uses. Then I have a mc w/ two keyframes and on its first frame I have: [AS]music2 = _root.music1;
if(music2.getBytesLoaded() == music2.getBytesTotal()){
_root.optionstxt = “Playing…”
music2.start();
music2.setVolume(100);
}
[/AS]
but, when test the movie, the textbox shows playing, because it thinks that the music object has loaded. well, it ain’t
Help, anyone?