I’ll get straight to the point.
This account represents a group of five/six highschool students currently trying to create a game for an indie design competition next year. Coders, that’s me and two others, are using the game engine Flixel and FlashDevelop.
Unfortunately, our overenthusiastic leader forgot that our area of proficiency was on the Flash animation front, and we know nothing about ActionScript 3. Out of three, so far one of us has gotten a HelloWorld practice to run. We are running on a budget of zero, and just need to learn how to code AI, controls, physics and gravity, text boxes and particle emitters and what we need to know to understand the tutorials for these.
If anyone could point us to some basics, or explain them themselves, we’ll be happy to get our hands on some info.
Thanks guise. Wergh.