I’m using this code:
on(press){
_root.myDepth++;
_parent.swapDepths(_root.myDepth);
}
and it works fine but it keeps sends it above the other higher layers on my scene, How can I prevent this?
I’m using this code:
on(press){
_root.myDepth++;
_parent.swapDepths(_root.myDepth);
}
and it works fine but it keeps sends it above the other higher layers on my scene, How can I prevent this?
:: Copyright KIRUPA 2024 //--