swapDepths

I’m working with a menu system where the buttons grow and move in front of the other buttons on mouseover to display somecool animation and graphics. However, the text that should be staying above everything I have as
_root.text_mc.swapDepths(100);

the buttons only go to swapDepths(2); on mouseover but for some reason covers my text when I mouse over them - as if the depth is actually being “swapped” between them. Is there a way to not really swap the text and just keep it at a depth of 100 so nothing overlaps it?

Thanks ahead,
-Line