okay, relatively new to swift 3d (version 3 here).
i’ve got a logo that i’m spinning. i exported (vectors) to the swft flash importer and imported into flash.
the frames look awesome in flash until i test movie/publish… then it looks jagged and poor quality. i checked all of my publish settings and even turned off ‘compress move’.
what is the trick here? I sized my imported swft clip to 25% and 50% does that make a difference? it seems like it shouldn’t if it’s vector…
maybe ur changing the size of the swft when ur in flash…??? If u export ur swft from swift for example W: 58 H:32 keep them the same in flash…its the only thing I can think off
hmmmm, it’s tough to see what you mean when we can’t see what you see, what with the files and the AAAARRRRGGGHs and the swf and the “like #$%%s”!!! Moo hey
in flash or in swift? the graphics look really clean in flash, so it must be flash right? are there any other settings besides in the publish settings?
Maybe you need to adjust something in the library, I mean, like you do with imported PNG’S, you right-click their properties and then turn off smoothing and change the quality and stuff…
Maybe it’s similar for imported Swift stuff, but I’ve got no experience with that.