Hi,
I made this simple rotating animation in swift3d and exported it as an swf.
Worked well and got to import the swf into Flash with the keyframes intact.
I dont know if this is possible but, can i actually turn the four rotating balls into buttons and add actions to it?
or can someone please guide me through making something similar with out using Swift3D… maybe a rotationg 3d button tutorial or something.
Thanks in advance.