Interactivity with swift?

Hi all,
I want to make a 3D flash animation consisting in 4 spheres crossing in one point.

I want to make that scene interactive so that it rotates when the user moves the mouse (the way we do it with OpenGL or so).

Is it possible to create such an animation with Swift3D?

Thanks for your help.

well, im not THE swift Pro, but i think you cant do this in swift because you cant use actions there…

but i think you have to do the animation in swift, then export the keyframe into flash, transform it into a button. then you export the whole animation into flash (new movieclip…) the first frame has to be empty, insert the button into the first frame and fix the action “onclick gotoandplay2” or something like that to the button. The first frame has the action “stop”. on the last frame you write “gotoandplay1”.

in the end youll have a movieclip, which plays on rollover the animation you did in swift.

im not good at explaining, write an email and ill send you an example-file…

this is just an idea for the easiest animation of swift, don’t know if it helps…