Targeting AS generated movieClips instance names

Right check this:

/////////////////////////////////////
/////////////////////////////////////
///////////////FUSE//////////////////
/////////////////////////////////////
import com.mosesSupposes.fuse.*;
ZigoEngine.register(Fuse,PennerEasing, FuseFMP);

/////FMP FILTERS///////

FuseFMP.writeFilter(t, “Blur”, {blurY:0, blurX:0, quality:1});

///////////////////////

/////FUSE FUNCTIONS////

function scaleButtOver():Void{
var f:Fuse = new Fuse();
f.push({target:this , scale:120, Blur_blurX:5, alpha:40, time:2, ease:“easeOutExpo”});
f.start();
}

function scaleButtOut():Void{
var f:Fuse = new Fuse();
f.push({target:this , scale:100, Blur_blurX:0, alpha:100, time:2, ease:“easeOutExpo”});
f.start();
}

///////////////////////

/////////////////////////////////////
///////////////FUSE//////////////////
////////////////END//////////////////
/////////////////////////////////////

/////////////////////////////////////
/////////////////XML/////////////////
/////////////////////////////////////
/////////////////////////////////////
/////SETUP VARIABLES
var workXml:XML = new XML();
workXml.ignoreWhite = true;
/////SETUP VARIABLES ARRAYS
var imgInfo:Array = new Array();
/////THUMB SPACING VAR
var thumbSpacing = 40;

//load variables object to handle loading of text
var description_lv = new LoadVars();
description_lv.onData = function(raw_text){
description_txt.text = raw_text;
}

/////////////////////////////////////
/////////////////////////////////////
////////////XML FUNCTION
function GenFolio(workXml){
var folioContent:Array = workXml.firstChild.childNodes;
/////////////////////////////////////
/////////////////////////////////////
///FOR LOOP
for(i=0; i<folioContent.length;i++){

	var cp = folioContent*;
	imgInfo.push(new Folio(cp.attributes.titles, cp.attributes.thumb, cp.attributes.descriptions, cp.attributes.image));
	
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
	
	var thumbMov:MovieClip = menu_mc.attachMovie("thumbMov", "thumbMov"+i, i); 
	thumbMov._x = i * thumbSpacing;
	
	
	
	
	
	/////////////////////////////////////
	/////////////////////////////////////
	
	
	thumbMov.createEmptyMovieClip("thumbContainer",0);
	thumbMov.thumbContainer.loadMovie(imgInfo*.thumb);
	
	/////////////////////////////////////
	/////////////////////////////////////
	
	thumbMov.titles = imgInfo*.titles;
	thumbMov.image = imgInfo*.image;
	thumbMov.descriptions = imgInfo*.des;
	
	
	
	
	
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
	thumbMov.onRollOver = thumbMov.onDragOver = function(){
		info_txt.text = this.titles;
		scaleButtOver(thumbMov);
		//cbutt.text = this._name;
	}
	thumbMov.onRollOut = thumbMov.onDragOut = function(){
		info_txt.text = "";
		scaleButtOut(thumbMov);
		//cbutt.text = "";
	}
	thumbMov.onRelease = function(){
		image_mc.loadMovie(this.image);
		description_lv.load(this.descriptions);
	}
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
	/////////////////////////////////////
}

}

Now… the problem im having is targeting the generated "thumbMov"s movieClips with FUSE.

function scaleButtOver():Void{
var f:Fuse = new Fuse();
f.push({target:this , scale:120, Blur_blurX:5, alpha:40, time:2, ease:“easeOutExpo”});
f.start();
}

function scaleButtOut():Void{
var f:Fuse = new Fuse();
f.push({target:this , scale:100, Blur_blurX:0, alpha:100, time:2, ease:“easeOutExpo”});
f.start();
}

Above i set out my FUSE functions that i want to trigger on rollOver and rollOut of the thumbMovs

thumbMov.onRollOver = thumbMov.onDragOver = function(){
info_txt.text = this.titles;
scaleButtOver();

	}

thumbMov.onRollOut = thumbMov.onDragOut = function(){
info_txt.text = “”;
scaleButtOut();

	}

But the problem is the thumbMov movies will obviously have a uniquely generated instance name i cant target directly due to the “for” loop…

How can i modify what ive done to target any of the thumbMovs with the FUSE functions?

Its a toughy to explain but hopefully someone will know what i mean??

if not let me know…

Cheers