Tell Target

I am currently having a problem adding the Tell Target action to a button.

The following is the hierarchy of my timeline:

-Root
—Movie Clip (Instance Name=“FadeIn”)
------Button (Instance Name=“Button”)
----------Movie Clip (Instance Name=“About”)

The Movie Clip i’m trying to control is “About”. This MC is also placed within the ‘Over’ state of “Button”

I keep receiving the Target Not Found error in Base="_level0.FadeIn"

Any advice or Syntaxes would be greatly appreciated. Please let me know if you need anymore required information.

Thanx in advance.

Should be _root.FadeIn.Button.About
Check your spelling and capitalization. Also, make sure that you have truly given it an instance name and not just named the symbol in your library.

–EP

Nope,… Still doesn’t work. I double-checked spelling and yes, I do have the instances named rather than just the symbols. I also made sure to have it all case-sensitive. I appreciate your response. Let me know if you have anymore advice please.

Thanx!

try making your button a movie clip instead. To get the rollOver feel, simply make 4 key frames Manually, and label those, up, over, yada yada yada … you get the idea? this way, you can easily gain control of your “about” movie clip.

Thanx! I’ve been waiting for a reply all day. Much appreciated!

You’re welcome. Did it work?

Not yet,… Im unsure on how to make the Hit state for a movie clip.

Typically you just create a mc in the shape of a the hit area you want and set the _alpha = 0.