The 2500 Poly Battle

**[U]The 2500 Polygon Battle

[/U]**[INDENT]The 2500 Polygon Battle is a themed 3D battle with a twist, the model must not be more than 2500 Polygons.
[/INDENT] **[U]
Rules

[/U]**[LIST=1]
[]Models Must not have more than 2500 Polygons
[
]You Must post a finished model as an entry, no WIPs
[]You Must post a Wireframe version of your model, With a Poly Count
[
]Your Model doesn’t have to be Impressively Rendered or Textured, but it may help.
[]This is not a overly serious Battle, please don’t take it as one.
[
]One entry Per Person
[*]Smooth proxy is allowed, as long as you submit a non smooth proxy version too.[/LIST]**Theme
**
[INDENT]*Cartoons
*[/INDENT]Your model can be anything from an existing Cartoon character, to a Wacky Madeup Character.

**Dead Line
**
[INDENT]22-05-2006
[/INDENT]
Start your engines…Go! :thumb2:

where do i see polycount in 3dsm?

When you render it should give you a poly count in the stats

cool, thx

There is also a tool called** Polygon Counter **:wink:

Go to the Utilities tab > click the More button > scroll a bit and there it is!

:slight_smile:

sweet, thx bokke:P

Or just press 7.

So I take it you are intrested?

the Deadline will probably be a month tomorrow.

Would you classify a game character as a cartoon? I just finshed TR Legend and have this overwhelming urge to model Lara Croft.

yeah…as long as it isn’t too realistic

Definition of Cartoon:

An often humorous or satirical piece of art to evoke emotions

Then I’m in. :slight_smile:

UPDATED RULES