The Z stack isn't working like expected

.addChild(actors[0]);                
.addChild(actors[1]);
.addChild(theGrid);


or if you like

.addChild(theGrid);
.addChild(actors[0]);
.addChild(actors[1]);

if makes no difference what order you add the children in.



The grid should be on the bottom, with movie clips actors[0], and [1] on top. Yet, no.

I switch theGrid to the top, and no again.

What is going on???

theGrid is a Shape, I drew a cross, drew it to bitMapData and filled a rectangle with it. Does that make a difference?

:hair: