Hello Everybody,
I have a question regarding mouse click events, maybe you have some ideas how to solve that.
Let’s assume i have a class MyDisplayObject extending a Sprite.
I have placed several instances of that class on the same place on the stage (they are not nested) and each of them have a mouseclick listener defined within the class.
What i want is, that if i click on that area, where these objects are, that each of them triggers the mouseclick event…by default only the topmost object triggers the event.
So is there any way to solve that?
I would prefer a solution that i can implement within my class MyDisplayObject instead of iterating all children on the stage and triggering each event manually.
I could post some pseudo-code if it is not clear what i want.
Thanks in advance.
Ingo