Trouble with mouseEnabled

hello.

in the interests of expediency - i bought a piece of code - I am not a developer, just a necessary coder. It’s an image scroller. It has an odd shortcoming that I can’t seem to work around.

My site is a simple portfolio site with 3 sets of images. I’m using 3 instances of this component, overlapped within the same visual space of the stage, and currently switch through the 3 sets (instances) with alpha tweens using the Activate Tween engine, which augments an object with an .alpha = 0, with .visibility = false;

www.hiddenforces.net - to see the behavior I’m addressing. Takes a bit to load – wish it were faster.

// I add a Sprite to the Stage to hold the component.

this.addChildAt(holderX1,0);
holderX1.x = 0;
holderX1.y = 104;
holderX1.mouseEnabled = true;
holderX1.mouseChildren = false;

// Then I add the component – scroller1

holderX1.addChild(scroller1);
scroller1.settingsXML = “settings1.xml”;
scroller1.visible = true;
scroller1.alpha = 0;

// I do the same for scrollers 2 and 3, but set their Sprites (holderX2 and 3) .mouseEnabled and .mouseChildren = false;

Despite this - all three instances are receiving the movement of the mouse. even though two are “hidden” and “de-activated,” all the image sets are scrolling through. This leads to chaos. The support team led me to believe this was the best implementation for Flash – this is over the course of 5 weeks of emails. It works great, but this flaw kills overall user experience.:deathstar:

I thought I could use the .mouseEnabled property to keep the “alpha=0” instances in stasis until they “materialized” but it seems to be more complicated.

I did finally get the component’s source code – but it’s built on several proprietary classes, and honestly, a bit confusing, with a ton of renaming of someFunction = _someFunction, and the scant notes are in italian. Bit above my pay grade.

Any advice? The developers claim I’m asking for increased functionality and are now ignoring my emails – the cheeky bastards. Is it possible the Event Listener that controls the scroll is tied to the Stage?

Need a leg up. Willing to post more code as well. Help me, Obi-Wan Kenobi, you’re my only hope…