Variable trouble for autommated image gallery

I am having a really hard time trying to set the following variable.

i have a bunch of loaded variables via an ASP page. It outputs the filenames of the number of files kept in the ‘images’ folder at the time the page is loaded.
it outputs the filenames setting each variable with the names:

image1=xxx.jpg&image2=xyz.jpg&image3=jkl.jpg.

i have successfully created buttons corresponding to the number of images conatined in my folder. I now need to figure out how i can set

[size=5][size=4]photo = myData.image+i[/size] [/size](this is value of the filename of my image)
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[size=3]this is for use in the same loop which creates buttons automatically.[/size]
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[size=3]The idea is that if it loops through the values of image1 etc the value, which is the full name of the file will be addedaccordingly.[/size]
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[size=3]here is my code :[/size]
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[size=3]myData = new LoadVars();[/size]
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myData.onLoad = function() {
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image5.text= myData.image5;
filepath = “http://123.123.123/FLASHASP/images/”;
numButtons = myData.imagecount;
X = 10;
Y = 10;
for (i=1; i<=numButtons; ++i) {

_root.attachMovie(“button”, “button”+i, i);
buttons* = _root[“button”+i];
_root[“button”+i].index = i;
_root[“button”+i].num = i;
_root[“button”+i]._x = (i*X)4;
_root[“button”+i]._y = 20;
_root[“button”+i].onPress = function () {
_root.createEmptyMovieClip(“container”,300);
[size=3][color=red][size=4][color=red]mydatavalue = myData.image+
;[size=2][color=#000000] [/color][/size][/color][/size][/color][/size]
[size=3][color=red][size=4][color=red]container.loadMovie(filepath+mydatavalue, “container”);[/color][/size]
[/color][/size]container._x =200;
container._y = 50;
}
}
}

myData.load(“default.asp”);

[size=4][color=red]If Anyone can help out here, I will be very greatful and will definitely shar the fruits when i turn it into a component!!![/color][/size]
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