This is where I will be processing and showing you how to create video games through the use of programming. I’d really appreaciate it if you would create a seperate TOPIC to reply to these.
The topics highlighted in GREEN are currently DONE and listed below. The topics listed in BLUE are currently being worked on and the ones in red are going to be done in the future. I understand that I don’t have alot of time at times, so these tutorials may come slow… But they will come
[COLOR=green]Introduction to Video Game Programming[/COLOR]
[list][][color=green]What do I need? What should I know?[/COLOR]
[][color=green]What are design documents?[/color]
[][color=green]Getting to know how to flowchart.[/color]
[][color=green]Game Types and Examples[/color]
[*][color=green]The elements of a Video Game[/color]
[/list]
[color=blue]Role Playing Games[/color]
[list][][color=green]What makes a Role Playing Game?[/color]
[][color=green]Storyline[/color]
[*][color=blue]Secret of Mana Style[/color]
[][color=green]Character Movement and Animation[/color]
[][color=blue]Character Attacking / Fighting : Part 1 (Regular Attacks)[/color]
[][color=red]Character Attacking / Fighting : Part 2 (Power Up Attacks)[/color]
[][color=red]Drawing and Setting up the Enemies[/color]
[][color=red]Handling Enemy Attack Animations[/color]
[][color=red]Enemy AI : Part 1 (Setting it Up)[/color]
[][color=red]Enemy AI : Part 2 (Putting it in Motion)[/color]
[][color=red]Enemy AI : Part 3 (Bosses and Advanced AI)[/color]
[][color=red]Setting the Scene : Part 1 (Drawing Tiles)[/color]
[][color=red]Setting the Scene : Part 2 (Placing Drawn Tiles)[/color]
[][color=red]Setting the Scene : Part 3 (Depth and Tips)[/color]
[][color=red]Setting the Scene : Part 4 (Inside Buildings and Transitions)[/color]
[][color=red]Inventory : Part 1 (Drawing Items on Screen)[/color]
[][color=red]Inventory : Part 2 (Inventory Screen Developement)[/color]
[][color=red]Inventory : Part 3 (Using Items)[/color]
[][color=red]Inventory : Part 4 (Weapons and Armor)[/color]
[][color=red]Meters and Bars : Part 1 (Life / Health Points)[/color]
[][color=red]Meters and Bars : Part 2 (Magic / Magic Points)[/color]
[][color=red]Inventory : Part 3 (Power Gauges, Attack Gauges and More)[/color]
[][color=red]Handling the Dialogue or Chat Messages[/color]
[][color=red]Inventory Shops and Buying / Selling Items[/color]
[][color=red]Drawing the Entire Screen[/color]
[*][color=red]Loading Enemies by Location and Transferring Screens[/color]
[][color=red]Final Fantasy Style[/color]
[][color=red]More to come shortly…[/color]
[/list]
Other game types will be announced as soon as I get around this time… This is a work load as is… I’m starting the first one tonight for ya all though… What do I need and what should I know.