Visual direction based on keyboard input

as3 question:

I have code that allows me to control the player by moving it around the stage with the arrows on my keyboard.

what if I want the player’s visual position to reflect the arrow as well.

as in the arrow is pointing like this --> BUT if user clicks the left arrow the arrow not only starts moving towards the left but looks like <–

the code I have is:

as always, grateful for your help.


package {
    import flash.display.*;
    import flash.text.*;
    import flash.events.*;

    public class KB_Control extends MovieClip {
        public function KB_Control() {

            //from keyboard
// initialize arrow variables
var leftArrow:Boolean = false;
var rightArrow:Boolean = false;
var upArrow:Boolean = false;
var downArrow:Boolean = false;

// set event listeners
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown);
stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp);
stage.addEventListener(Event.ENTER_FRAME, movePlayer);

// set arrow variables to true
function keyPressedDown(event:KeyboardEvent) {
    if (event.keyCode == 37) {
        leftArrow = true;
    } else if (event.keyCode == 39) {
        rightArrow = true;
    } else if (event.keyCode == 38) {
        upArrow = true;
    } else if (event.keyCode == 40) {
        downArrow = true;
    }
}

// set arrow variables to false
function keyPressedUp(event:KeyboardEvent) {
    if (event.keyCode == 37) {
        leftArrow = false;
    } else if (event.keyCode == 39) {
        rightArrow = false;
    } else if (event.keyCode == 38) {
        upArrow = false;
    } else if (event.keyCode == 40) {
        downArrow = false;
    }
}

// move every frame
function movePlayer(event:Event) {
    var speed:Number = 5;

    if (leftArrow) {
        player.x -= speed;
    }
    if (rightArrow) {
        player.x += speed;
    }
    if (upArrow) {
        player.y -= speed;
    }
    if (downArrow) {
        player.y += speed;
    }
}
        
        }
    }
    
}