[font=verdana, arial, helvetica][size=2]Hey out there;
Well this seems to be stumping people in the know, and i hope someone out there can help.
Here’s the scoop: I had one movie filled with 10 MCs… and it was too big. So I copied out each MC and made it its own movie that was connected by a button - movie one plays, finishes, press the button and movie 2 loads, ect.
(Note: if it helps, i didn’t get rid of the MC element, so you have a new movie, new timeline, with a MC on it from the old movie)
Not rocket science, right?
So here’s what happened…
Movie1 plays just fine. Hit the buttton…
on (release) {
loadMovieNum(“chpt 7 SHOT A.swf”, 1);
}
And movie 2 loads and plays nice.
But hit the button on movie 2 and here comes trouble.
From movie 3-10, i get this weird thing. Right before any movie plays i will get a flash of the LAST FRAME of movie 1. (doesn’t do it to movie 2, only on 3- 10).
Why?
I came up with a workaround which I’d rather not use because it created more problems.
The work around:
If I change the button script on movie 2 from level 1 to 0…
on (release) {
loadMovieNum(“chpt 7 SHOT A.swf”, 0);
}
Guess what, NO flash of movie 1, but my soundtrack-loaded movie crashes and burns, so this is just causing more problems.
So can anyone tell me how to get rid of the flashing movie 1 without changing levels for movies 3 - 10?
thanks… one hell of a lot.
Hoss[/size][/font]