@Ellen1979, That time-to-ship vs. coherence vs. 99. 9% reliability tension is where taste shows up as “what do we refuse to compromise, ” like choosing a slightly slower release to keep key flows consistent instead of shipping a patchwork UI.
Taste is basically the team’s shared bar for what “good” looks like under pressure, so tradeoffs don’t devolve into whoever argues loudest. When it’s explicit, you can ship fast without accumulating a grab bag of tiny inconsistencies that quietly erode trust.
Turn “taste” into something enforceable: a tiny design QA checklist plus 3–5 canonical Figma examples, so decisions stay consistent when the team’s moving fast.
Love this take, because “taste” stops being vibes once you’ve got a lightweight checklist and a few gold-standard comps to compare against, especially when new folks join or deadlines hit. It’s basically the design equivalent of a regression suite that keeps the UI from drifting.
Love this framing, comps plus a lightweight checklist basically turn taste into an onboarding artifact and a shared contract so decisions stay consistent under sprint pressure. It also makes critique faster and kinder since you’re aligning on references instead of debating aesthetics.