I think yall should do something like that xao xao (however it spelled) movie where you shoot the bad guys… first person shooter i guess.
This should be fun
I think yall should do something like that xao xao (however it spelled) movie where you shoot the bad guys… first person shooter i guess.
This should be fun
I thought bitmaps were allowed only if you made them in flash
:q:
You might want to consider changing the size limit if you have sounds…
*Originally posted by morse *
**You might want to consider changing the size limit if you have sounds… **
nah, I made a game for kellogs last year at 60k including sounds. A meg is PLENTY if not more than enough. If you use more than a meg, then you need to learn how to consolidate a little more… and having a pressing limitation (should that be pressing) will do just that for you - make you find a way to make it work given those criteria.
Besides, this is flash based, and we are making swfs… considering swf stands for “small web file” I think they should embody that. If I am actaully able to find time to implement my idea (something someone mentioned earlier), I doubt my swf would be much more than (IF more than) 10k… of course thats without sounds; I doubt Ill add any.
I think it adds to ‘battle’ too. Limitations set a level for everyone to adhere to - theoretically giving the underdogs (those who wont go to the effort of doing so much to have to worry about it) a fighting chance. I started a 50 lines or less contest in were-here a year or two ago (F5) and that was a lot of fun. It pretty much gave everyone a chance because how much can you really do in 50 lines? Some great stuff came out of it though. It was called the “voxel” contest though it delt with pixels (a lot of people did 3d though so it became voxel in nature). I did about 8 for it, this being my favorite, but there was close to 100 total responces and it was really interesting what people could do given such a limitation. Id give more examples but most of them (hosted by those who made them) are no longer available…
not that it matters anyway because Im totally blowing this out of proportion but it is just…
IMHO
and again, its not that it effects me so I have nothing to lose
Very nice stuff. A few month ago, bit did the same on his site, except it was 25 lines and we had to use the drawing API. Some very nice things came out of it :crazy:
And back to the subject, 1mb should be more than enough…
pom :sleep:
THATS what swf stands for…i thought it was shockwave file or something kicks turtle sitting next to me anyways, looks like from what you guys say, there is a lot of experience at making games…we can dub them the Kirupaville Olympics!! lol actually that would be a funny name for this section of the forum lol
none of you is doping i hope…we wil have mandatory testing every 15 hours
yeah its a common misconception. shockwave files are .drc … though from what I understand swf did at one time stand for “shockwave file” but it was re-acronymized to prevent confusion. Whether or not thats true, Im not sure, but if you asked anyone from MM the meaning, theyd shoot for the small web file thing.
Ugh!
That sucks… But I’ll deal…
Bitmaps are allowed then I see…
Too abd my game is almost finished with flash only graphics… lmao
I’ll still stick with that… my photoshop skills are rusty right now… And UI’m practically done anyways… I’ll just have to add some cool features in it to outweigh graphics necesity…
And Senocular… I can’t wait to see your game as well… Welcome to the fun.
Peace
Originally posted by playamarz *
**
And Senocular… I can’t wait to see your game as well… Welcome to the fun.*
thanks
…mine games actually falling apart because flash is too slow. It just cant keep up with the calculations. I think it’ll be a lot simpler then I had initially planned (or Ill do something else) I should have figured this from the start though heh
Unfortunately, due to some unforeseen circumstances, I will not have any time to continue working on my game so I must pull out of this battle.
If I ever do finish my game, I’ll post it.
Good luck to you all, and I can’t wait to see your games!
-Al
Aww…
That’s too bad, Al. Do try to finish it though, I’d love to see it.
Thanx. I’ll post it as soon as it’s done (don’t hold your breath though…it’ll be a while. :)).
I guess Im the only one submitting…
I WIN
http://userpages.umbc.edu/~tmccau1/flash/kirupa/kirupagame.html
[edit]put it in html instead of direct swf[/edit]
wow that’s pretty cool Sen, very impressive, it reminded me of this one website called flyguy or something like that. =)
w00t unlimted ammo!!! i like 300,000 of those thingies!!
i’m ON HOF!!!
is told there is no HOF
oh WHY NOT!!!
nice game sen…inverted controls were wierd at first, but got used to it after…altho there is no point to game…no levels…and the guy is invincible…its not really a game just point and click i expected great great things from you =)
oh yea i like shooting str8 down it feels awsome…it goes so fast and so smooth… :rambo:
well I did it in the 3 hours before midnight to get it in on time so in making that deadline I had to omit certain elements like “game goals” or really anything much for that matter… the kill counter was done at like 11:57 kirupa time I then quickly published and posted. woohoo.
actually you can have the fla if you want…
:chinaman:
wow thanks Sen for the fla, I’ll disect it later and see if I can learn something if anything from it. =)
Sen it’s missing the game.as file, thanks for nothing. :-\
Ugh… Wow… I totally forgot about this one this past week as well…
Well… I’d submit a full game but ■■■■… I only had it partially done…
I’ve been so ■■■■ busy running around so much that I’m exhausted and have been falling asleep around 9 pm
Good Job Sen… No need to place votes.
:: Copyright KIRUPA 2024 //--