Hello, I am tryin to add a functionality to a flash-XML slideshow and I am now stuck. I want the user to be able to click on the current picture showing in the slideshow and have a large version of that image show up in an external pop up window sized to that picture. I think I have properly added the large image into the XML and I think I have started to add it properly into the ActionScript but when I got to the part of creating the actual popup function itself I am lost. I used a tutorial to create the slideshow I currently have but I couldnt find a tutorial that showed a pop up functionality and I feel in the dark. I would appreciate any help. limage is the new part I added to the XML and Limage is what I have added to the ActionScript.
XML Code:
<images>
<pic>
<image>images/image1.jpg</image>
<caption>Kresge</caption>
<limage>images/image1L.jpg</limage>
</pic>
<pic>
<image>images/image2.jpg</image>
<caption>Media Lab</caption>
<limage>images/image2L.jpg</limage>
</pic>
<pic>
<image>images/image3.jpg</image>
<caption>Stata Center</caption>
<limage>images/image3L.jpg</limage>
</pic>
<pic>
<image>images/image4.jpg</image>
<caption>Stata Lobby</caption>
<limage>images/image4L.jpg</limage>
</pic>
<pic>
<image>images/image5.jpg</image>
<caption>Construction</caption>
<limage>images/image5L.jpg</limage>
</pic>
<pic>
<image>images/image6.jpg</image>
<caption>The Dome</caption>
<limage>images/image6L.jpg</limage>
</pic>
<pic>
<image>images/image7.jpg</image>
<caption>Structure</caption>
<limage>images/image7L.jpg</limage>
</pic>
</images>
Flash 8 ActionScript:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
Limage = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image* = xmlNode.childNodes*.childNodes[0].firstChild.nodeValue;
description* = xmlNode.childNodes*.childNodes[1].firstChild.nodeValue;
Limage* = xmlNode.childNodes*.childNodes[2].firstChild.nodeValue;
}
firstImage();
} else {
content = “file not loaded!”;
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load(“images.xml”);
/////////////////////////////////////
listen = new Object();
listen.onKeyDown = function() {
if (Key.getCode() == Key.LEFT) {
prevImage();
} else if (Key.getCode() == Key.RIGHT) {
nextImage();
}
};
Key.addListener(listen);
previous_btn.onRelease = function() {
prevImage();
};
next_btn.onRelease = function() {
nextImage();
};
/////////////////////////////////////
p = 0;
this.onEnterFrame = function() {
filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}
function prevImage() {
if (p>0) {
p–;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
function firstImage() {
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);
desc_txt.text = description[0];
picture_num();
}
}
function picture_num() {
current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
}