Hi guys. I just need a little help altering this code so that the songs loop. Once the XML playlist ends it doesn’t go back to the beginning. Once the playlist ends it needs to go back to the beginning and start over (loop).
Can someone please help? Thanks!
stop();
playlist = new XML();
playlist.ignoreWhite = true;
playlist.onLoad = function(success) {
if (success) {
_global.songname = [];
_global.songband = [];
_global.songfile = [];
for (var i = 0; i<playlist.firstChild.childNodes.length; i++) {
_global.songname* = playlist.firstChild.childNodes*.attributes.name;
_global.songfile* = playlist.firstChild.childNodes*.attributes.file;
}
}
_root.createEmptyMovieClip("sound_mc", 1);
_root.sound_mc.sound_obj = new Sound();
_global.song_nr = random(songfile.length);
_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
MovieClip.prototype.songStarter = function(file, name) {
this.sound_obj.loadSound(file, true);
this.onEnterFrame = function() {
if (this.sound_obj.position>0) {
delete this.onEnterFrame;
this._parent.display_txt.text = name;
} else {
this._parent.display_txt.text = "loading...";
}
};
this.sound_obj.onSoundComplete = function() {
(song_nr == songfiles.length-1) ? _global.song_nr=0 : _global.song_nr++;
_root.sound_mc.songStarter(songfiles[song_nr], songname[song_nr]);
};
};
btn_play.onRelease = function() {
this._parent.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
btn_stop.onRelease = function() {
this._parent.sound_mc.sound_obj.stop();
};
playlist.load("sound.xml");