3DMark2003 and 3DMark2001SE Scores

Just wondering what scores people get out of these? If you have no idea what they are, go here: http://www.futuremark.com - it’s a benchmarking program to establish how well your PC can handle 3D graphics.

My scores aren’t too bad, but I’m playing around with the drivers at the moment to see if I can get a better score output. Please post your scores!

When you post your scores, please post your PC spce and also, PLEASE use the default settings for the benchmark process - if you change any of the settings, please let us know so that we can take that into account when comparing scores!

Will post mine later! :geek:

I would download it but the last benchmarking program i downloaded gave me tons of Spyware and Adware and it took me forever to get rid of.

Don’t worry, 3dMark is (should be) free of Adware. At least my copy was.

I’ve downloaded it. When trying to run 3d Mark 2003 it said, no single test could be done on my pc :crazy:

so I downloaded 3d mark 2001

It gave me an score of 799 !!!

soooo low.

Here are the details

Operating System Microsoft Windows XP

DirectX Version 9.0

Mobo Manufacturer <http://www.abit.com.tw>

Mobo Model 8363-686A(KT7,KT7A,KT7A-RAID,KT7E)

AGP Rates (Current/Available) 2x / 1x 2x

CPU AMD Athlon™ Processor 1333 MHz

FSB 133 MHz

Memory 256 MB

Graphics Chipset NVIDIA TNT2 m64

Driver Name NVIDIA RIVA TNT2 Model 64

Driver Version

Video Memory 32 MB

Program Version 3DMark2001 SE

Resolution 1024x768 32bit

Texture Format 32bit

FSAA Disabled

Z-Buffer Depth 24bit

Frame Buffer Double

Rendering Pipeline D3D Software T&L

Detailed Test Results
3DMark Score 779 3D marks

Game 1 Car Chase - Low Detail 14.2 FPS

Game 1 Car Chase - High Detail 8.3 FPS

Game 2 Dragothic - Low Detail 10.6 FPS

Game 2 Dragothic - High Detail 6.3 FPS

Game 3 Lobby - Low Detail 10.7 FPS

Game 3 Lobby - High Detail 6.6 FPS

Game 4 Nature No hardware support

Fill Rate (Single-Texturing) 83.8 MTexels/s

Fill Rate (Multi-Texturing) 98.4 MTexels/s

High Polygon Count (1 light) 3.6 MTriangels/s

High Polygon Count (8 lights) 2.1 MTriangels/s

Environment Bump Mapping No hardware support

DOT3 Bump Mapping No hardware support

Vertex Shader 11.0 FPS

Pixel Shader No hardware support

Advanced Pixel Shader No hardware support

Point Sprite 1.2 MSprites/s [/SIZE]

Anyway, I don’t play any high detailed games on this pc. So it’s doesn’t bothers.
I play old dos games or strategic. Much more fun. :wink:

whoa, that is low - I think it’s probably your gfx card that’s bottlenecking the system… you should be way higher than that with an amd 1300! Then again, I only get 8841 in 3DMark2001SE and I’ve got a monster PC (3ghz) :-\ I blame my rather pooey graphics card - think I’m gonna have to upgrade that badboy…

will run 2003 later :slight_smile: