Hello there… while working on a game, I encountered some problems:
I placed a stop command on a frame, but when a certain condition has been met, it goes to the frame I specified. Problem is, I used the gotoAndPlay command but it just stops in the frame that I specified to play. What’s wrong?
I placed sound files at different frames. Now, when a player goes to the last frame (after meeting a condition), instead of playing just the sound file there, all the files behind it in the other frames play also. What’s wrong?