Hey guys, I’m learning AS3 as I modernize the VCR controls for our e-learning topics. The way we used to do it was load the wav into the timeline and keyframe to the audio. We have a little tracker bar you can click on to jump around, a tracker icon you can drag, play/pause and FF/RW buttons. In AS2, since the wav was in the timeline, I just had to worry about frame numbers.
It seems like the modern way to do it is to load the audio as an MP3 externally. How accurate will this be as far as sync’ing the audio to the animation when using the tracker bar and jumping around? I’ll basically be mathematically slicing the bar graphic into pieces and using that to tell the animation what frame to start on, and converting that to a time for the audio to start. Will this work? Thanks, still figuring AS3 out as I go here!