Hey all. Just thought I’d throw this one out in case anyone had a clever solution.
In my game, the user clicks on and shoots targets that randomly appear. Well, that part is solid. However, I want the targets to do a little animation before they appear (it’s pretty simple):
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Look left, then right (all I really want to do is flip the target horizontally one way, then the other - it’s deliberately that amateur)
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After the target ‘looks’ left and right, I want it to disappear by ducking off the bottom of the stage.
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At this point, it proceeds to randomly appear.
So, any great ideas on how to integrate this into my random appearance code, or do I have to start messing with motion tweens and manual animation (bleh)?
As always, I appreciate any and all help
- wobbly