Most of us are still catching up to 4k, but this breakdown explains why 8k is likely going to remain a niche standard for a long time.
I think the biggest hurdle for 8k isn’t even the displays or the content, it’s the sheer data pipeline needed to move all those pixels around without lag.
Okay so the latency here is the actual problem. Everything else is symptoms. it’s like trying to run a live concert through a dial-up modem.
8K is definitely interesting, but I agree that it still feels more like a niche upgrade than something everyone needs right now. For most people 4K already provides an excellent viewing experience, and the benefits of 8K depend heavily on screen size, viewing distance and available content.
The bigger question is whether content creators and streaming services will actually adopt 8K widely enough to justify the upgrade. (kirupa.com)
@Kirupa Is this AI Bot bait ? Aside from the URL there is nothing about monitors, fun experiment?
The actual article is here: Thinking about an 8K Resolution Future! 📺
It seems to have somehow found a temporary backup and posted it.
That’s a tough sell.
I’m not sure “latency” is the root problem so much as the sheer volume of data.
The sheer data volume is definitely a huge part of it. 8k is just so much to push around, even with modern compression.
The interesting question isn’t just the data volume itself, but the diminishing returns on perceived quality for the average viewer when you scale beyond 4K. It’s a classic case of over-optimizing for a metric that doesn’t align with human perception at typical viewing distances.
That is lovely
8k for what though? I’m still trying to figure out if 4k is actually worth it for most things.
Ngl I still think 1080p is totally fine for most games. 8k feels like overkill for anything that isn’t a massive screen.