Best of Senocular

Here are a lot of the more well put and explanatory threads Ive been involved with over the years. There are a lot more over in WH but their new site blows and the search is a pain to use, so I probably wont be posting much from there :wink: otherwise they come from all over the place.

Determining the side being viewed for a 3D movie clip (FP10+)

[size=4]General (AS3)[/size]
ByteArray (BitmapData.getPixels, corrupting/uncorrupting SWF data)
http://board.flashkit.com/board/showthread.php?t=720498

bitwise NOT operator

AS3 Tip of the Day

[size=4]General (AS1/AS2)[/size]
Deforming objects with triangles
http://www.actionscript.org/forums/showthread.php3?t=128444

Oddities in Removing Components
http://www.actionscript.org/forums/showthread.php3?p=491633#post491633

The Color Object
http://www.actionscript.org/forums/showthread.php3?s=&postid=159709

Associative Array Referencing
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=12082

"Soft" References with MovieClips
http://www.actionscript.org/forums/showthread.php3?t=45082

Relative and Absolute as in Referencing
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=12462

Random Numbers
http://www.kirupaforum.com/forums/showthread.php?s=&postid=81617

_global
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=12948
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=17389

#include
http://www.actionscript.org/forums/showthread.php3?s=&threadid=29521

Use of switch
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=15407

Object.watch
http://www.flashkit.com/board/showthread.php?s=&threadid=428453
http://www.actionscript.org/forums/showthread.php3?s=&threadid=25915

Movieclips in Buttons
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=19984

Back and Forth in Arrays
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=15558

Hex colors as/from RGB
http://www.were-here.com/forum/tm.asp?m=1265553

How || operates
http://www.actionscript.org/forums/showthread.php3?s=&threadid=25931

QT VRObject in Flash
http://www.flashkit.com/board/showthread.php?s=&threadid=379970

Isometric
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=15767

"How Actionscript Thinks" (an attempt at least ;))
http://www.actionscript.org/forums/showthread.php3?s=&threadid=31272

Intro to XML and editing it in Flash
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=13697

Trigonometry and rotating a 2D vector
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=12181

3D in Flash
http://www.actionscript.org/forums/showthread.php3?s=&threadid=31108

enterFrame event
http://www.actionscript.org/forums/showthread.php3?s=&threadid=28620

Tricks of the Trade
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=14268

Flash to Director (and Director’s “me”)
http://www.actionscript.org/forums/showthread.php3?t=58278

EventDispatcher vs AsBroadcaster
http://www.actionscript.org/forums/showthread.php3?t=68068

Accessing a Movie Clip’s Frame Code When it First Appears on Stage
http://www.actionscript.org/forums/showthread.php3?t=68966

[size=4]OOP (AS 1.0)[/size]
import and classpath
http://www.actionscript.org/forums/showthread.php3?t=134660

What prototypes are
http://proto.layer51.com/d.aspx?f=645

Inheritance among Classes
http://proto.layer51.com/d.aspx?f=604 (see comments)
http://www.actionscript.org/forums/showthread.php3?s=&threadid=28896

Movieclips Inheriting from Classes
http://www.flashkit.com/board/showthread.php?s=&threadid=430658
http://www.flashkit.com/board/showthread.php?s=&threadid=459377

proto etc. (in depth)
http://www.flashkit.com/board/showthread.php?s=&threadid=462834

addProperty and prototypes
http://www.actionscript.org/forums/showthread.php3?s=&threadid=28857

Multiple Inheritance Workaround Using __resolve
http://www.flashkit.com/board/showthread.php?s=&threadid=461833

super()
http://forums.ultrashock.com/forums/showthread.php?s=&threadid=21186
http://www.actionscript.org/forums/showthread.php3?s=&threadid=28710

Movieclips in Objects
http://www.actionscript.org/forums/showthread.php3?s=&threadid=28748

prototype vs _global
http://www.actionscript.org/forums/showthread.php3?s=&threadid=30048

init and apply for classes
http://www.kirupaforum.com/forums/showthread.php?s=&postid=187502
http://forums.ultrashock.com/forums/showthread.php?s=&threadid=28549

OOP “creatures” exercise
http://www.actionscript.org/forums/showthread.php3?s=&threadid=26314

Small thing about ASBroadcaster with all Instances of class
http://www.were-here.com/forum/tm.asp?m=1265396

Also, a little less AS oriented, and more Flash MX in general is:
Flash MX, The Things You Might Have Missed
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=23051

MXP and Packaging Components
http://www.actionscript.org/forums/showthread.php3?s=&threadid=30391

Im doing this before I forget them :slight_smile: though Im sure there is some gold out there which has long since been wiped clean of my memory. Ill try to keep future good’uns posted here and add any I might recall from the past that are not already included.

wow sen… can we sticky this? =)

[F1][F1] Roger That !

  • go ahead super-ahmedpower…
    sen thnx a lot, especially for the protos and super() function =)

All this should be tutorialized!

You rock sen :!:

I agree with Ilyas, you should let Kirupa add these to his main site as tutorials =)

I really thought I had more out there on the basics of prototypes :-\ I couldnt find any though. Probably all in WH :sigh: Maybe Ill spout something out on DPs prototype thread and add it to the list here…

and anyone is welcome to tutorialize any of these, Im just too lazy (or dont have the time, or dont feel like I have the time) :slight_smile:

Thanks for the support, Lost :slight_smile:

Ya hear, Sen? Stop ****in around, and get some work done, dammit!!

Sen: Awww come on!!! You gotta convert these to actual tutorials =)

Your OOP stuff is going to help me a lot… I hope.

lol… well can’t WE tutorialize those threads instead of getting sen to do it =)

Sure WE can =)

I am going on vacation tomorrow though… well… just for a weekend so I can work on some when I get back.

the iso one I figured Id do. Thats a biggie. And I was thinking about a 3D tut too. Other than that its a matter or linking to posts =)

Sen I hate you, but then again I like you too much, but then again I hate you too much to like you, but then again…

Nevermind, you’re awesome! Wanna trade brains? :stuck_out_tongue:

Really cool Sen, and you ought to write about watchers, I really find them useful. :slight_smile:

By the way Sen, do you mind if you write another “explanatory thread” about bitwise operators? I found out they are pretty much useful with colour transformation. I searched for some info though, but there weren’t really good explanations around that scope. :-\

oooh I have one floating around on watchers, I think on as.org, Ill go dig that up.

I can do one on bitwise too. The little color one on wh is probably the closest thing I have on here on them so far :-\ (lol though it explains absolutely nothing about them) Ill get around to doing one sooner or later :wink:

*Originally posted by senocular *
**and anyone is welcome to tutorialize any of these, Im just too lazy (or dont have the time, or dont feel like I have the time) :slight_smile: **

I’ll start on tutorializing them in a few mins :slight_smile:

One thing though: all the posts about OOP are really interesting, but they don’t really make sense taken one by one. What I mean to say is this: it would be awesome if you could take all those posts, and rearrange them into a big tutorial :beam: [size=1]if it’s not too much to ask[/size]

yeah… after the 3d tutorial… after the iso tutorial… and after the bitwise tutorial :hangover:

*Originally posted by senocular *
**yeah… after the 3d tutorial… after the iso tutorial… and after the bitwise tutorial :hangover: **
bitwhat?

:stuck_out_tongue: i can help you with that (bitwise operations).

Wow thor, you’re so hot! :stuck_out_tongue:

Yeah Pom - I’ll try to arrange them in a way where they make sense :wink: