Hello anybody who decides to read this!
I’ve got a problem with BitmapData.draw - I’m drawing the contents of a container clip into a bitmap to flatten it down and save resources. Inside this clip is a section with some instances using the MULTIPLY blend mode. When I draw it to my bitmap, the bitmap does not see the blend modes and shows all of the white areas inside those multiplied clips. I can’t apply a blend mode to the reulting bitmap as that will change the appearance of the non-multiplied items in it. Hmmm
Does anyone know of a solution that might enable me to draw the container the same as I see it, blend modes and all? It’s gettin right on my nerves.
Cheers!
Tyler