I’m new to Flash and gaming and as far as the project I’m working on, I currently have a game that I’ve built using a combination of tutorials that I’ve downloaded from various Flash - how to sites. To describe the problem I’m having, the game - which is a shoot and destroy game - has a spaceship which destroys an enemy with a laser that is performed with I believe a ‘hitTest’ action script. A ‘hitTest’ scripting is also added to the bounding box of the spaceship which destroys the enemy as it passes near it. The only problem is when the enemy enters the stage I’d like it to go through a ‘pre’ laser-hit animated sequence with its tail wiggling, but unfortunately it only wiggles after it has been hit by a laser or passes the spaceships bounding box, combining the animated sequence for before the laser hit with the after the laser hit sequence together. I’ve been playing with a variety of permutations within the action scripting to see if I can get the animated sequence to work, but can’t seem to get it to happen. As far as the Flash project in its entirety, what I’ve got now is a rough sketch with elements (symbols/graphics) that I’ll update after I’ve got the mechanics/scripting working and perhaps would like to add another enemy to the stage, but in essence it quite close to what I’d like to have as a finished product.
I hope I’m not being to confusing and hope someone could help me resolve this.
Thanks and Cheers,:cons: