First off I would like to say thank you to the contributors to this site and boards it has helped me alot in my flash endeavors. This site is great compared most of the sites out there. Cheers!
In any case, heres my problem:
I have the hover captions app from the tutorial on this site thing going on in the root of my movie found here:
I also have a draggable window script running too:
on (release) {
tellTarget ("/my_win") {
play ();
}
}
Code for Drag Button:
on (press) {
startDrag ("/my_win", true);
}
on (release) {
stopDrag ();
}
Code for Close Button:
on (release) {
gotoAndStop (1);
}
now thew problem is that after I drag the draggable window the captions get all screwey and dont hover over the correct positions. :-\
but basically that is saying to use BEGINDRAG (and ENDDRAG) as analternative to startDrag and stopDrag. Is it that simple? can it be? Or do I need to edit ALL the code.
yeah beginDrag tries to be just like startDrag but named different and ‘better’
The code provided is the behind the scenes workhorse. A good idea is just making a new layer for it and pasting it in the first there just to forget about it from then on out. Then, instead of using startDrag, use beginDrag in its place.
yeah I put the main code from that site above in the first frame of the _root (nice site by the way), I changed all instances of “MovieClip.prototype” to “my_win” wich is the instance name of the clip I want to move and still no dice… what gives?