Complex Button Actions in Flash 8

Hi,

I have a navigation system that is a little advanced for me, so I need a little help!

The key feature of the buttons is that they do not activate the gotoAndPlay action until the animation has reached a certain point in the timeline. This removes the risk of a jump in an animation I have on the stage, which moves when the button is pressed.

I have put the .fla on the web for you to see at www.safetyfirstdesign.co.uk/FLA.fla.zip

There are actions in 2 places on the AS layer, and also on the 2 button layers. All of the actions are on the timeline, and none are on the objects on the stage.

I have 2 buttons on the stage, both big colours on the right hand side. They are called BUTTON1 and BUTTON2. At the moment they both do the same thing, which is send the marker on the timeline to frame 94. What I want is for one of them to send it to 94 and the other to send it to 61.

I’ve got no idea how to do this as the buttons both change from false to true so the actionscript in frame 60 will allow the playhead to gotoAndPlay frame 94.

Is there any way of solving this problem?