Controlling a movie loaded with loadMovie()

Hey, guys! Stumped again. I am trying to load an external .swf file into a clip instance, so that I can move/resize/etc. with AS. First, I make a new movie symbol called “logo” in my main timeline. Then, I use:


That doesn’t seem to work. I guess my REAL question is: how do you load an external .swf so that you can tweak it with AS?



the syntax is

the method is post or get, but you can leave it out and simply put

loadMovie(“myExternalSwf.swf”, _root.myMovieClip);

or when you build the external .swf tell your actions to look at _level0 then it won’t jack with you _root